What type is audino




















It may also make the target flinch. The target is easier to hit for three turns. Atk stats increase. Attack Sp. Using the feelers on its ears, it can tell how someone is feeling or when an egg might hatch.

It touches others with the feelers on its ears, using the sound of their heartbeats to tell how they are feeling. This move can be used only after the user has used all the other moves it knows in the battle. The user and the target become friends, and the target loses its will to fight. The target is physically pounded with a long tail or a foreleg, etc.

The user growls in an endearing way, making the opposing team less wary. The target is slapped repeatedly, back and forth, two to five times in a row. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. The user attacks the target with a secret power. The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.

A reckless, full-body charge attack for slamming into the target. The user emits a healing pulse which restores the target's HP by up to half of its max HP.

The user helps the target and makes it use its move right after the user. The user's mysterious psychic wave changes the target's Ability to Simple. A reckless, life-risking tackle. The user covers the ground under everyone's feet with mist for five turns. The user stares at the target with its baby-doll eyes, which lowers its Attack stat. The user materializes an odd psychic wave to attack the target.

The user quietly focuses its mind and calms its spirit to raise its Sp. A move that leaves the target badly poisoned. The user intensifies the sun for five turns, powering up Fire-type moves. The target is struck with an icy-cold beam of energy. A howling blizzard is summoned to strike the opposing team.

The target is attacked with a powerful beam. A wondrous wall of light is put up to suppress damage from special attacks for five turns. It enables the user to evade all attacks. The user summons a heavy rain that falls for five turns, powering up Water-type moves.

The user creates a protective field that prevents status problems for five turns. A full-power attack that grows more powerful the less the user likes its Trainer. A two-turn attack. A strong electric blast is loosed at the target. A wicked thunderbolt is dropped on the target to inflict damage.

A full-power attack that grows more powerful the more the user likes its Trainer. The user burrows, then attacks on the second turn. The target is hit by a strong telekinetic force. The user hurls a shadowy blob at the target. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

A wondrous wall of light is put up to suppress damage from physical attacks for five turns. The target is scorched with an intense blast of fire. The target is attacked with an intense blast of all-consuming fire. An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

The user goes to sleep for two turns. The user attacks the target with a song. The user attacks the target with an echoing voice. The user flings its held item at the target to attack. The user attacks with an electric charge. The user attacks opposing Pokemon with fire. If a Pokemon is holding a certain item, such as a berry, the item becomes burned up and unusable. The user gets revenge for a fainted ally. The user flashes a bright light that cuts the target's accuracy.

A weak electric charge is launched at the target. The user hypnotizes itself into copying any stat change made by the target. The user eats the dreams of a sleeping target. The user snares the target with grass and trips it. The user enrages and confuses the target.

While it is asleep, the user randomly uses one of the moves it knows. The user makes a copy of itself using some of its HP. The user shrouds itself in electricity and smashes into its target. Striking opponents over and over makes the user's fists harder.

The user tells the target a secret, and the target loses its ability to concentrate. It swamps the area around the user with a giant wave.

Egg Moves Details. The user temporarily empties its mind to forget its concerns. The user passes its held item to the target when the target isn't holding an item.

The user steals the target's energy with a kiss. The user compels the target to keep using only the move it last used for three turns. The user faints. The user kisses the target with a sweet, angelic cuteness that causes confusion.

Audino Mega Audino. Height 3' 07" Weight Category Hearing Abilities Healer Regenerator. Close Ability Info Healer Sometimes heals an ally's status condition. Type Normal. Weaknesses Fighting. Height 4' 11" Weight Category Hearing Abilities Healer. Type Normal Fairy. Weaknesses Steel Poison. Audino Normal. Climbing the Tower of Success! It touches others with the feelers on its ears, using the sound of their heartbeats to tell how they are feeling.

Its auditory sense is astounding. It has a radarlike ability to understand its surroundings through slight sounds. Special moves better suit Audino's higher Special Attack, and have their class highlighted in green. Audino Mega Audino. Flavor Text It touches others with the feelers on its ears, using the sound of their heartbeats to tell how they are feeling.

Using the feelers on its ears, it can tell how someone is feeling or when an egg might hatch. Oran Berry.



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